The Faery Handbag
Genevieve's grandmother, the Grandmama, owns a handbag that is more than it seems. Inside, it holds a vast world inhabited by the 'Granny' people, a race of tiny, dog-like creatures with their own society, history, and postal service. The handbag fascinates and sometimes frightens Genevieve, who often has to get things from its depths, navigating dangerous places and interacting with its inhabitants. The Grandmama protects the handbag and its secrets, subtly using its contents to affect events in the normal world, while Genevieve deals with the responsibility and surreal nature of her grandmother's unique item.
Stone Animals
Catherine and Doug move into a new suburban house with their children. At first, the house seems normal, but soon, strange things happen. Their possessions, starting with sheets, begin to duplicate. This grows to include small animals like rabbits and eventually, the house itself starts to replicate, creating new rooms. The family reacts differently: Doug tries to explain it, Catherine becomes overwhelmed and distant, and the children adapt with fear and wonder. The multiplying objects and spaces show the family's growing worries and the feeling of being overwhelmed by their new life and unspoken tensions in their marriage, leading to a quiet breakdown of their domestic peace.
Magic for Beginners
Jeremy, Fox, and their friends are big fans of 'The Library,' a TV show about a family that runs a library. The show has a strange, almost magical quality, and its fans believe it has deeper meanings and affects their lives. The story mixes descriptions of the fictional show with the real-life interactions and relationships of the teenagers. As the show's final season nears, the lines between 'The Library' and their reality blur. The teenagers meet characters and situations similar to those on screen, suggesting the show is more than entertainment, perhaps a channel for magic or an alternate reality entering their own.
The Specialist's Hat
Hilaria house-sits for the absent, seemingly immortal, D_'s. The house is full of odd objects and a strong sense of history. Hilaria is haunted by her dead twin sister, Viola, and often feels Viola's presence. She finds a hat belonging to 'the Specialist,' who seems to have power over the house. Hilaria performs strange rituals, including wearing the hat, and becomes drawn into the house's routines and the D_'s' timeless life. The story explores grief, memory, and the blurring of identity as Hilaria's reality becomes tied to the house's past and her sister's lingering presence.
Lull
Annie and Miles are a couple trapped in an unending night. A mysterious 'they' told them they are in a 'lull,' a period of suspended time and darkness. During this lull, strange beings visit them, giving cryptic instructions. They try to keep some normalcy, making tea and talking, but the constant darkness and unsettling visits wear on them. The story suggests the lull is a magical state, perhaps from a forgotten lullaby or cosmic event, and their survival depends on understanding its rules. Their relationship is tested as they navigate this surreal existence, looking for a way to bring back the day.
The Hortlak
In a desolate, post-apocalyptic world, a team of ghost hunters—Tamsin, her boyfriend Fox, and their leader, the Professor—travel through ruined towns in a special vehicle. They hunt 'hortlaks,' a powerful type of ghost that seems to be a manifestation of collective memory and forgotten stories. The team uses strange equipment to find and interact with these entities, often facing danger. Tamsin has a strong connection to the hortlaks, suggesting a deeper reason for her involvement. The story blends horror and science fiction, exploring memory, loss, and the lingering echoes of past civilizations in a broken world.
Summer People
Fran lives in an isolated cabin in the woods, working odd jobs and trying to escape her past. She starts to meet the 'summer people,' mysterious beings who appear only in warmer months. These beings have strange customs, powerful magic, and a detached curiosity about human affairs. Fran becomes drawn into their world, forming a complex relationship with one of them, Ophelia. The summer people are both appealing and dangerous, offering Fran an escape from her mundane life but also hinting at a deeper, more perilous reality. The story explores loneliness, connection, and the allure of the supernatural, as Fran navigates her place between the human world and the magical realm of the summer people.
The Surfer
The narrator, Eileen, tells the story of her long, unusual relationship with 'the surfer.' He is an enigmatic figure who appears and disappears from her life without explanation, seemingly able to travel through time or dimensions. Their encounters are sporadic but intense, marked by a deep connection. The surfer brings a sense of the extraordinary, often leaving Eileen strange gifts or cryptic messages. Eileen struggles with his unpredictable nature and his impact on her life, even as she builds a seemingly normal existence. The story reflects on love, loss, memory, and a life lived on the edges of reality, always waiting for the next wave.
The Girl Detective
The unnamed 'girl detective' is a young, clever investigator looking for her missing parents. Her world is a surreal place with talking animals, cryptic messages, and impossible situations. She follows bizarre clues, often leading her into dreamlike scenarios and encounters with fantastical characters. The story mimics classic detective fiction, but with a fantastical twist, where logic often gives way to magical realism. Her quest is less about finding a concrete solution and more about navigating the strange rules of her world. The story explores childhood innocence, the search for meaning, and how children process loss and absence through imaginative play and storytelling.
Catskin
This story is a modern, dark retelling of 'Donkeyskin.' A young woman, a king's daughter, flees her home to escape an incestuous marriage to her father. Before leaving, she demands three magical dresses and a cloak made from the skin of a magical cat, which grants her invisibility and allows her to blend in as a simple servant. The catskin cloak is a sentient, powerful entity, guiding and protecting her, but also subtly influencing her actions. She finds work in a new kingdom, where she eventually meets a prince. The story explores trauma, survival, and agency, as the protagonist uses her wits and the magic of the catskin to navigate a dangerous world and reclaim her identity.