BookBrief
Devices and Desires cover
Archivist's Choice

Devices and Desires

K.J. Parker

Genre

Fantasy / Science Fiction

Reading Time

1270 min

Key Themes

See below

Track Your Reading

Sign in to track this book

Exiled for a minor offense, a brilliant engineer meticulously plans a bloody vengeance against the rigid guild that condemned him, using others as his instruments.

Synopsis

Engineer Ziani is condemned to death for a minor guild infraction. He escapes Zamerat, leaving his family, and begins a meticulous, decades-long quest for revenge against the city and its ruling factions. Living in exile, Ziani remakes himself, planning Zamerat's downfall. He manipulates political rivals, causes economic collapses, and subtly incites wars, all while remaining unseen. Ziani's schemes lead to escalating conflicts and betrayals, ending with Zamerat's siege and eventual fall. Afterward, Ziani, now powerful and feared, establishes a new order. But the cost of his revenge, both personal and societal, becomes clear, showing the devastating results of his single-minded pursuit.
Reading time
1270 min
Difficulty
Medium
Pacing
Slow
Mood
Intricate, Cynical, Calculated, Melancholy
✓ Read this if...
You enjoy intricate, slow-burn revenge plots with a focus on political maneuvering, engineering, and the long-term consequences of ambition.
✗ Skip this if...
You prefer fast-paced action, clear-cut heroes and villains, or a story with magical elements.

Plot Summary

The Engineer's Downfall

Basso, a brilliant but arrogant engineer in Zamerat, specializes in waterworks and siege engines. Despite his genius, he is independent and often dismissive of the Guild of Engineers. His downfall begins when he accepts a private commission to repair a water supply system, a task technically reserved for the Guild. A jealous rival, Arko, reports him. The Guild, led by its strict Guildmaster, uses this to assert authority, sentencing Basso to death for violating guild law. Basso's wife, Valerius, and young daughter, Philomena, face the harsh reality of his impending execution.

Escape from Zamerat

Facing execution, Basso plans his escape from Zamerat's prison. Using his engineering knowledge, he exploits weaknesses in the prison and the guards' routines. He creates a diversion and slips away, but the escape is dangerous. He leaves his wife, Valerius, and daughter, Philomena, behind, knowing his presence would endanger them further. His flight from Zamerat begins his exile, fueling a deep desire for revenge against the Guild and the city that condemned him. He vows to return and make them pay.

Exile and Reinvention

After a perilous journey, Basso arrives in the neighboring city of Xy, a more militaristic and less technologically advanced state than Zamerat. He adopts the alias 'Pardo' and quickly assesses the political situation. Recognizing Xy's need for engineering expertise, especially in military applications, he subtly offers his services. He designs and oversees improved fortifications and weaponry, slowly gaining the trust of Xy's ruling council and its ambitious general, Lord Varth. His reputation grows, and he begins to gather resources, all while secretly planning his retribution against Zamerat.

The Seeds of War

As Pardo, Basso subtly sows discord and ambition within Xy's leadership while improving Xy's defenses. He highlights Zamerat's weaknesses and Xy's potential for expansion, encouraging Lord Varth and the council to consider military action. He designs sophisticated siege engines and defensive structures, making Xy a formidable military power. His goal is to instigate a war between Xy and Zamerat, using Xy as his instrument of vengeance against the Guild and the city that wronged him, all while remaining anonymous.

Zamerat's Decline

Back in Zamerat, Basso's absence begins to show. The Guild, despite its strict traditions, lacks Basso's innovative spirit and practical problem-solving. Key infrastructure, including the city's water supply and defenses, slowly deteriorates. Internal political struggles and the Guild's bureaucracy prevent effective solutions. Meanwhile, news of Xy's growing military might and its new, mysterious engineer, Pardo, reaches Zamerat, causing unease. Valerius and Philomena struggle to survive, facing social ostracization due to Basso's disgrace, making their lives difficult.

The First Skirmishes

Driven by Basso's manipulations and Lord Varth's ambition, Xy launches a series of attacks against Zamerat's border towns and outposts. These skirmishes test Zamerat's defenses and Xy's new siege technology. Basso, as Pardo, oversees the design and deployment of Xy's war machines, ensuring their effectiveness. Zamerat's defenses, neglected and designed by less innovative Guild members, prove vulnerable. The attacks escalate, creating panic in Zamerat and weakening its resolve, setting the stage for a full-scale invasion Basso orchestrated.

The Siege of Zamerat

Xy's army, equipped with Basso's devastating siege engines—catapults with unprecedented range, specialized boring machines, and innovative fortifications—lays a full-scale siege on Zamerat. The city's ancient walls, once thought impregnable, begin to crumble under the assault. Basso, observing from Xy's camp, feels grim satisfaction as his devices tear apart the city that condemned him. Inside Zamerat, citizens face starvation and despair, while the Guild struggles to mount a defense, their traditional methods inadequate against Basso's modern warfare. Valerius and Philomena are trapped within the besieged city.

Internal Collapse and Betrayal

As the siege intensifies, Zamerat's government descends into chaos. The Guildmaster's authority wanes, and factions within the city's council argue over surrender or continued resistance. Faced with dwindling resources and Xy's overwhelming assault, some desperate measures are considered, including an attempt to assassinate 'Pardo,' the mysterious Xy engineer. The internal strife and lack of a cohesive strategy cripple Zamerat's defense, playing into Basso's hands. The city is on the brink of collapse, from both external pressure and internal divisions.

The Fall of Zamerat

After a prolonged and brutal siege, Zamerat's defenses are breached. Xy's forces pour into the city, leading to widespread chaos and destruction. Basso, still disguised as Pardo, enters the city, witnessing the devastation he orchestrated. He observes the Guild headquarters overrun, a moment of grim triumph. The city's infrastructure, much of it originally designed by Basso, is systematically dismantled or destroyed. Valerius and Philomena, caught in the chaos, desperately try to survive the invasion, their fates uncertain amidst the carnage of the fallen city. The Guild's power is shattered, and Zamerat is no more.

The Aftermath and Revelation

In the aftermath of Zamerat's fall, Basso, still as Pardo, oversees the rebuilding and integration of the conquered city into Xy's domain. He confronts the Guildmaster, revealing his true identity as Basso. The Guildmaster, broken, recognizes the irony of his judgment. Basso also seeks out Valerius and Philomena. The reunion is fraught with complex emotions; Valerius struggles with Basso's role in the city's destruction and his long absence. Basso reckons with the personal cost of his revenge, realizing that while he achieved his goal, he lost much, and his family may never forgive him.

A New Order

With Zamerat under Xy's control, Basso is a central, powerful figure, tasked with rebuilding and integrating the conquered city. He uses his engineering prowess to restore essential services and infrastructure but also faces the immense challenge of governing a populace that resents its conquerors and a Guild that despises him. His relationship with Lord Varth becomes more complex, as Varth sees Basso as a valuable asset but also a potential rival. Basso must navigate political intrigue and administration, realizing that his revenge brought him power, but also a new, heavy burden of responsibility.

The Price of Vengeance

Basso, now a powerful figure in the new regime, finds his victory bittersweet. He destroyed the Guild and the Zamerat that wronged him, but the immense human cost and destruction weigh heavily on him. His relationship with Valerius remains strained; she struggles to reconcile the man she loved with the architect of Zamerat's demise. Philomena, though reunited, carries the trauma of the siege. Basso realizes that revenge, while satisfying, left him with a hollow triumph, trading his freedom and family for destructive ambition. He ponders whether the price he paid was worth the vengeance he achieved, facing a future defined by his actions.

Principal Figures

Basso

The Protagonist

From an unjustly condemned engineer, Basso transforms into a ruthless strategist and conqueror, ultimately achieving his revenge but grappling with its profound personal cost.

Valerius

The Supporting

Initially a supportive wife, Valerius becomes a survivor, fiercely protecting her daughter, and later struggles with the moral implications of Basso's revenge.

Philomena

The Supporting

From a child separated from her father, Philomena endures trauma and eventually reunites with a changed Basso, representing the innocent victims of his revenge.

Lord Varth

The Supporting

Driven by ambition, Varth is manipulated by Basso to conquer Zamerat, becoming a powerful figure in the new regime but remaining largely unaware of Basso's true intentions.

Guildmaster (of Zamerat)

The Antagonist

From a powerful, unyielding authority figure, the Guildmaster is humbled and defeated by Basso's revenge, witnessing the destruction of everything he represented.

Arko

The Mentioned

Arko's initial act of jealousy sets in motion the entire plot, leading to Basso's exile and the eventual destruction of Zamerat.

Themes & Insights

The Nature of Vengeance

The novel explores the destructive nature of vengeance. Basso's quest for retribution consumes his life, leading him to orchestrate a devastating war that destroys his home city and alienates his family. While he achieves his goal of dismantling the Guild and the Zamerat that wronged him, the victory is hollow, leaving him with immense personal loss and responsibility for widespread destruction. The story questions if the satisfaction of revenge can outweigh its costs, as Basso realizes his bittersweet triumph and fractured relationships.

He had won. He had destroyed the men who had destroyed him. But what had he won? And what had he lost?

Narrator

The Conflict Between Innovation and Tradition

A central theme is the clash between Basso's innovative engineering genius and Zamerat's rigid, tradition-bound Guild of Engineers. The Guild's adherence to outdated practices and fear of independent thought leads to Basso's condemnation, symbolizing the dangers of stifling progress. Basso's success in Xy, where his innovations are embraced for military gain, highlights the power of new ideas. Ultimately, Zamerat's inability to adapt, contrasted with Basso's cutting-edge designs, leads to its downfall, showing that unchecked tradition can be a fatal flaw.

The Guild was a tomb, not a cradle. It preserved the past, but it killed the future.

Basso (internal thought)

The Corruption of Power

The novel examines how power, held by institutions or individuals, can corrupt and lead to injustice. The Guild of Engineers, meant to uphold standards, becomes an oppressive force, using its power to condemn Basso for a minor infraction to assert authority. Basso himself, in his quest for revenge, gains immense power as Pardo, becoming a manipulator who uses others as pawns and orchestrates mass destruction. His transformation from victim to a calculating figure shows how the pursuit of power can lead one to commit acts as questionable as those they sought to avenge.

He had learned that power wasn't a tool to build with; it was a weapon to break things.

Narrator

Identity and Deception

Basso's adoption of the 'Pardo' identity explores identity, disguise, and the masks people wear. His new persona allows him to operate freely, gain power, and execute his revenge without revealing his true self. This deception is not just external but also internal, as Basso becomes immersed in the ruthless Pardo, blurring the lines between his past and present self. The revelation of his true identity to his family and the Guildmaster forces him to confront his two sides and the consequences of his prolonged deception, highlighting the psychological toll of living a lie.

Pardo was a shell, a tool. But sometimes, he wondered if the shell had begun to consume the man inside.

Basso (internal thought)

Plot Devices & Literary Techniques

The Unreliable Narrator (Subtle)

While not fully unreliable, the narrative often aligns with Basso's perspective, shaping reader sympathy.

The narrative, while third-person, frequently filters events through Basso's perspective and internal thoughts. This subtle alignment with Basso, especially in the early chapters, emphasizes his sense of injustice and justifies his subsequent actions to the reader. It allows the reader to understand his motivations, even as his methods become increasingly destructive. This device creates a moral ambiguity, as readers might initially root for Basso's revenge, only to later confront the devastating consequences of his actions, thereby questioning the initial sympathetic framing.

Foreshadowing (Technological)

Early descriptions of Basso's engineering skills hint at their later destructive application.

Early in the story, Basso's genius in designing siege engines and waterworks is established. These descriptions, while seemingly innocuous at first, subtly foreshadow the destructive potential of his skills when applied to warfare. His early work for Zamerat's defenses ironically provides him with the knowledge to later dismantle them. This device builds anticipation and demonstrates the narrative's meticulous planning, showing how Basso's initial talents are perverted and weaponized for his ultimate revenge, making his eventual actions more impactful and believable.

Dramatic Irony

The audience knows 'Pardo' is Basso, while characters in Xy and Zamerat do not.

Dramatic irony is a key device, particularly once Basso adopts the 'Pardo' identity. The reader is privy to Pardo's true identity and motivations, while the characters in Xy and Zamerat remain ignorant. This creates tension and suspense, as the reader watches Basso manipulate Lord Varth and systematically dismantle Zamerat, knowing the deep personal vendetta driving his actions. It amplifies the impact of his strategic maneuvers and the eventual revelation, highlighting the tragic blindness of the characters who fall victim to his machinations.

The MacGuffin (The Guild Law)

The petty guild law violation acts as the initial catalyst for the entire plot.

While not a physical object, the 'Guild law' that Basso violates serves as a MacGuffin-like plot device. Its specific details are less important than its function as the initial catalyst for Basso's condemnation and subsequent quest for revenge. The petty nature of the transgression highlights the injustice and rigidity of Zamerat's system, thereby fueling Basso's profound desire for retribution. It sets the entire narrative in motion, driving Basso's character arc and the overarching conflict, even though its intrinsic value or significance diminishes as the story progresses.

Critical analysis

Notable Quotes

The thing about being a genius is that it's not enough to be one, you have to be seen to be one. And the thing about being seen to be one is that it's not enough to be one, you have to be seen to be one *by the right people*.

Reflecting on the nature of reputation and recognition for talent.

There are two sorts of people in the world: those who divide people into two sorts, and those who don't. I belong to the first sort.

A character's cynical observation about human categorization.

The past is a foreign country; they do things differently there. And the future is a foreign country; they're going to do things differently there. And the present is a foreign country; they're doing things differently there right now.

A musing on the constant change and unknowability of time.

It's not that I'm lazy, it's that I don't see the point in doing things that don't need doing.

A character's justification for their pragmatic approach to work.

Knowledge is power, but a lot of knowledge is just a lot of power to do the wrong thing.

Considering the double-edged nature of extensive knowledge.

You can't argue with success. But you can certainly argue with the methods that led to it.

A critical look at the ethics behind achieving a desired outcome.

The only thing worse than not knowing what you're doing is knowing exactly what you're doing and doing it anyway.

A contemplation on intentional wrongdoing versus ignorance.

The best way to keep a secret is to pretend it isn't one.

A strategy for misdirection and secrecy.

Every solution creates new problems. That's the nature of solutions.

An observation on the cyclical nature of problem-solving.

People believe what they want to believe, and no amount of inconvenient facts will change their minds.

Frustration with the stubbornness of human belief systems.

There's nothing so dangerous as a man who thinks he's doing good.

Warning about the potential for harm from well-intentioned individuals.

The trick to being a hero is to know when to stop being one.

A pragmatic view on the limits and self-preservation of heroism.

Most people don't want to be happy. They want to be right.

A cynical take on human priorities and motivations.

It's amazing how much you can get away with if you just act like you're supposed to be there.

An insight into the power of confidence and assumption.

Quiz

Test Your Knowledge

Ready to see how well you understood this book? Take our interactive quiz with 10 questions.

10
Questions
~5
Minutes
?
Best Score

Key Questions (FAQ)

Saloninus, a brilliant but arrogant engineer, is sentenced to death by the Guild of Engineers for a seemingly minor transgression: performing unauthorized work on a water pump, which was technically outside his specific guild specialization. This rigid adherence to guild law, rather than the actual quality of his work, forces him to flee the city of the Vesani, leaving his family behind and igniting his desire for revenge.

About the author