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Before They Are Hanged cover
Archivist's Choice

Before They Are Hanged

Joe Abercrombie (2007)

Genre

Fantasy

Reading Time

500 min

Key Themes

See below

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A crippled torturer defends a city, a spoiled prince leads an army, and a cynical mage guides misfits on a quest, as an ancient war unravels with betrayal and bloody reckoning for all.

Synopsis

Superior Glokta, a crippled torturer, defends Dagoska, a city besieged by Gurkish forces and rife with betrayal. He navigates politics and his own physical limits to uncover his predecessor's disappearance and secure the city. In the North, Crown Prince Ladisla leads an unprepared Union army against invading Northmen. Colonel West, a pragmatic officer, struggles to manage the incompetent Prince and the disorganized forces. Meanwhile, Bayaz, the First of the Magi, guides a group—including Logen Ninefingers, Ferro Maljinn, and Jezal dan Luthar—on a quest for a powerful artifact, the Seed, to combat a magical threat. Each storyline shows war, betrayal, and the realities of power, as Dagoska falls, the Northern war ends with many dead, and Bayaz's party uncovers old secrets. This sets the stage for future conflicts and reveals the true schemes behind world events.
Reading time
500 min
Difficulty
Medium
Pacing
Variable
Mood
Dark, Cynical, Gritty, Suspenseful, Action-packed
✓ Read this if...
You enjoy grimdark fantasy with morally ambiguous characters, brutal action, and intricate political intrigue.
✗ Skip this if...
You prefer traditional heroic fantasy, clear-cut good vs. evil, or stories without significant character suffering.

Plot Summary

The Siege of Dagoska and Glokta's Burden

In Dagoska, Inquisitor Sand dan Glokta, now a Superior, leads the city's defense against the Gurkish Empire. His predecessor, Arch Lector Sult, has vanished, leaving Glokta with a city full of spies and self-serving nobles. Glokta, crippled and in constant pain from his past as a torturer, struggles to keep order and gather information. He questions suspects, including a former associate of Sult, and finds layers of betrayal among the city's elite. His internal thoughts show his cynicism and self-loathing, yet he pursues the truth, driven by duty and a desire to expose corruption, even as the Gurkish prepare their final attack.

The Northern Campaign and Ladisla's Folly

In the North, Crown Prince Ladisla leads a poorly equipped and trained Union army against Bethod's Northmen. Colonel West, a skilled but frustrated officer, tries to organize the chaotic forces, but Ladisla's arrogance and incompetence undermine his efforts. Jezal dan Luthar, now a captain, is part of this doomed expedition, struggling with the harsh realities of war and his privileged upbringing. The Union army suffers many losses, showing Ladisla's poor leadership and the Northmen's better tactics. West finds himself arguing with the Prince, trying to lessen the damage of Ladisla's bad decisions, while Jezal faces the terror of real combat.

Journey to the Edge of the World

Bayaz, the First of the Magi, leads his fellowship—Logen Ninefingers, Ferro Maljinn, Jezal dan Luthar (forcibly recruited), and Longfoot—on a journey to the 'Edge of the World.' Their mission is to get the Seed, an ancient artifact vital for defeating the Gurkish. They travel through dangerous lands, including old Empire city ruins, facing bad weather and wilderness dangers. Tensions are high among the group because of their different personalities and pasts. Logen struggles with his violent nature, Ferro hates the Eaters and Gurkish, and Jezal complains about the journey's discomforts. Bayaz remains mysterious and controlling, pushing them forward.

The Betrayal and Fall of Dagoska

Despite Glokta's efforts, Dagoska falls to the Gurkish. He uncovers widespread betrayal, planned by Arch Lector Sult, who had been secretly weakening the city's defenses. The Gurkish launch their overwhelming final attack, breaking through the walls and fighting in the streets. Glokta, with his practicals Frost and Friendly, fights for survival. He barely escapes the city's collapse, seeing the destruction and the failure of his mission. The experience makes him more disillusioned, confirming his cynical view of human nature and the uselessness of his efforts against such corruption and overwhelming force.

The Battle of the High Places

The Union army, under Prince Ladisla, fights the Northmen at the High Places. Ladisla's tactical mistakes and insistence on frontal assaults lead to a terrible defeat. Colonel West, despite his efforts to rally the troops and organize a defense, cannot stop the rout. Jezal, in the thick of combat, experiences war's horrors firsthand, barely escaping death. The battle is a bloody massacre for the Union, showing its leadership's incompetence and the Northmen's ferocity. West sees Ladisla's cowardice and death, which solidifies his grim understanding of war's true cost and the Union's command failures.

Into the Haunted Lands

Bayaz's fellowship continues their journey, entering the desolate ruins of Aulcus, an old city destroyed by the Eaters. The place is eerie and dangerous, full of remnants of a forgotten civilization and dark magic. They meet strange creatures and face the psychological toll of being in such a desolate place. Ferro is especially disturbed by the sense of evil, while Logen stays wary of unseen threats. Jezal continues to complain, but the scale of the ruins and the sense of history begin to change his superficiality. Bayaz seems unaffected, driven by his purpose, navigating the dangerous paths with ancient knowledge.

The Discovery of the Seed

Inside Aulcus, Bayaz leads the group to a hidden chamber where the Seed is kept. An ancient, powerful creature guards the chamber. A fierce battle follows, with Logen, Ferro, and even a reluctant Jezal helping to defeat it. Logen's 'Bloody-Nine' persona appears, showing his brutal efficiency. Ferro's rage and agility are important. After a desperate fight, they overcome the guardian and retrieve the Seed, a glowing, crystalline artifact. Getting it is a moment of triumph, but also exhaustion and renewed tension, as the Seed's true power and meaning are mostly unknown to everyone but Bayaz.

The Aftermath of the Northern War

After the defeat at the High Places, Colonel West takes command of the shattered Union forces in the North. He struggles to regroup and maintain morale amidst the losses and Bethod's army. Meanwhile, Logen Ninefingers, separated from Bayaz's group, returns to the North, seeing the war's devastating effects. He witnesses the suffering of common people and the brutality of both sides, making him face his violent past and the cycle of vengeance. He briefly meets old acquaintances, showing the grim reality of his former life and the impossibility of escaping his reputation, even as he wants peace.

Glokta's New Orders and the Betrayal Revealed

Glokta, back in Adua after Dagoska's fall, is called by Arch Lector Sult. Instead of punishment, Glokta gets new, important assignments, including investigating Bayaz's disappearance and other Magi. Sult reveals his own manipulations, hinting at a larger political game involving the Gurkish and the Union, and his role in Dagoska's fall. Glokta, ever cynical, begins to understand the conspiracy's true scope, realizing he has been a pawn in a grander, more sinister scheme. He understands that Sult's plans go beyond simple power grabs, and that the Union's fate is decided by forces he barely comprehends, further cementing his sense of powerlessness and disgust.

The Return Journey and Growing Tensions

With the Seed, Bayaz's fellowship begins the journey back to Adua. The artifact does little to ease group tensions; it makes them worse. Jezal remains frustrating, while Ferro's hatred for the Gurkish and desire for revenge grows, clashing with Logen's practical approach. Bayaz remains inscrutable, his plans and reasons still mostly hidden, which increases distrust. The journey has squabbles, near-mutinies, and constant threats from the Gurkish and other dangers. The group's fragile alliance is tested, hinting at inevitable confrontations and betrayals as they near civilization.

The Assassination Attempt and Glokta's Intervention

Back in Adua, Glokta, investigating leads, uncovers a plot to kill King Guslav. Working in the shadows, he gathers information, identifying conspirators and their methods. He stops the assassination attempt, saving the King's life. This act solidifies his place in the Union's power structure, despite his personal dislike for it. The incident shows the extent of political intrigue in the Union, with factions fighting for control and willing to use extreme measures. Glokta's actions show his continued, though reluctant, role as a protector of the Union, even as he despises the corruption he serves.

The Battle for the North and West's Leadership

Colonel West, now General West, leads the Union forces in a decisive battle against Bethod's Northmen. Showing tactical skill and courage, he rallies his demoralized troops and secures a hard-fought victory. The battle is brutal, with many dead on both sides, but West's leadership is key. However, the victory comes at a personal cost. He sees war's horrors up close, and his experiences harden him, forcing him to make difficult, morally ambiguous decisions. The triumph marks a turning point in the Northern war, but leaves West scarred, questioning victory's true meaning and command's price.

The Return to Adua and Bayaz's Revelation

Bayaz's fellowship returns to Adua, delivering the Seed. The city is in political turmoil, worsened by the recent assassination attempt and ongoing wars. Bayaz, with the Seed, begins to reveal more of his true intentions. He explains that the Seed is a source of immense power, able to turn the tide against the Gurkish and their Eaters. However, his methods and the true nature of his magic remain mysterious, unsettling his companions. The return marks the end of their journey, but also the start of a new phase in the conflict, with the Union's fate uncertain.

Glokta's Ascendance and the Emperor's Game

After stopping the assassination plot and his continued service, Glokta is promoted to Arch Lector, replacing Sult as head of the Inquisition. This unexpected rise places him at the center of the Union's political schemes. He realizes that Sult has been manipulating him all along, setting him up for this role. Glokta now has immense, though reluctant, power, tasked with keeping order and finding traitors within the Union. He understands he is merely a tool in a larger, older conflict, serving unseen powers. His cynicism deepens as he accepts his new, painful reality.

The Seeds of Future Conflict

The novel ends with the stories coming together, setting up future conflicts. Glokta is Arch Lector, deep in Union politics, while Bayaz prepares to use the Seed against the Gurkish. West's victory in the North has bought the Union time, but the war is not over. Jezal, changed by his journey, is still a pawn in bigger schemes. Logen, having seen war's true nature, considers his future. The Gurkish threat remains, the Eaters are still dangerous, and the Magi's true power is yet to be fully released. The ending leaves many questions, promising more struggles and betrayals.

Principal Figures

Sand dan Glokta

The Protagonist

Glokta reluctantly accepts greater responsibility and power within the Union, becoming Arch Lector, but remains deeply disillusioned by the systems he serves.

Logen Ninefingers

The Protagonist

Logen is forced to confront his violent tendencies and the consequences of war, realizing the impossibility of fully escaping his past.

Ferro Maljinn

The Protagonist

Ferro's journey reinforces her hatred and desire for revenge, solidifying her path as a hunter of Eaters.

Jezal dan Luthar

The Protagonist

Jezal experiences the horrors of war and a grueling quest, beginning to shed his superficiality and develop a more realistic worldview.

Bayaz, the First of the Magi

The Supporting

Bayaz continues to reveal his true power and manipulative nature, guiding his companions towards his ultimate goal.

Colonel (General) West

The Supporting

West rises through the ranks due to his competence but becomes increasingly jaded and burdened by the sacrifices of war.

Arch Lector Sult

The Antagonist/Supporting

Sult continues to pull strings from behind the scenes, revealing his extensive network of manipulation and ultimately positioning Glokta as his successor.

Crown Prince Ladisla

The Antagonist/Mentioned

Ladisla's arrogance and incompetence lead directly to his own demise and the decimation of his army.

Bethod

The Antagonist

Bethod successfully invades Angland, only to face a decisive counterattack that halts his advance.

Themes & Insights

The Brutality and Futility of War

The novel shows war's grim realities, removing any romantic ideas. From the disastrous Northern campaign, where incompetence leads to mass slaughter, to Dagoska's brutal siege, the story highlights the suffering of soldiers and civilians. Characters like West face moral compromises and personal costs of conflict, while Jezal experiences combat's terrifying reality. The endless cycle of vengeance between the Northmen and the Union, and the Gurkish and the Union, shows the uselessness of constant conflict, where victory often feels empty and temporary.

The dead don’t get to choose how they’re remembered. All that’s left is the living, and they’ll remember what they want to remember.

Logen Ninefingers

Corruption and Political Manipulation

Corruption exists at every level of Union society, from Dagoska's self-serving nobles to Arch Lector Sult's schemes in Adua. Glokta's story explores this theme, as he navigates a world where betrayal is common and power is used for personal gain. Sult's complex lies and his use of Glokta as a pawn show how individuals are manipulated in larger political games. The incompetence of figures like Prince Ladisla, who prioritize glory over strategy, further exposes deep flaws in Union leadership, suggesting that internal decay is as dangerous as any external enemy.

The more you know, the more you suffer. The more you see, the more you regret. The more you are, the more you are lost.

Sand dan Glokta

The Burden of the Past and Identity

Many characters are haunted by their pasts and struggle with their identities. Logen Ninefingers constantly fights his 'Bloody-Nine' persona, a violent alter-ego from his past as a feared killer. Glokta is scarred by his past torture, which defines his current pain and cynical view. Ferro is driven by the trauma of her enslavement and the loss of her people, fueling her quest for revenge. These characters grapple with whether they can escape their past actions and identities, or if they are doomed to repeat cycles of violence and suffering. The story suggests that while change is possible, the past casts a long shadow.

You can never have too many knives, or too few enemies.

Logen Ninefingers

The Nature of Power and Authority

The novel explores different forms of power: political, military, and magical. Bayaz uses ancient magical authority, often manipulating and coercing others. Glokta, despite physical weakness, wields the terrifying power of the Inquisition, capable of breaking anyone. West struggles with the responsibilities of military command and the immense power it gives over life and death. The story questions power's morality, how it corrupts, and the compromises individuals make to get or keep it. It shows that power is rarely good and often comes with a heavy cost, no matter who holds it.

Say one thing for Bayaz, say he gets things done.

Logen Ninefingers

Plot Devices & Literary Techniques

The MacGuffin: The Seed

An ancient, powerful artifact sought by Bayaz to defeat the Gurkish.

The Seed serves as the primary MacGuffin of the story, driving Bayaz's fellowship on their perilous quest to the Edge of the World. Its true nature and full capabilities are initially shrouded in mystery, but it is presented as an object of immense power, crucial to turning the tide against the Gurkish Empire and their Eaters. While the quest for the Seed provides narrative structure and brings disparate characters together, its ultimate purpose and how it will be used remains largely ambiguous, leaving the audience to anticipate its impact in future installments.

Multiple Perspectives

The story is told through the shifting viewpoints of several main characters.

The novel employs a shifting third-person limited perspective, alternating between the viewpoints of Glokta, Logen, Ferro, Jezal, and West. This allows the reader to gain a multifaceted understanding of the unfolding events, conflicts, and political intrigues. Each character offers a unique lens, colored by their personality, experiences, and biases. This technique builds suspense, reveals character depth, and highlights the moral ambiguities of the world, as the reader sees the same events from different, often conflicting, angles, reinforcing the theme that truth is subjective.

The Unreliable Narrator (Glokta's Internal Monologue)

Glokta's inner thoughts provide a cynical, often darkly humorous, but biased perspective.

While not a narrator in the traditional sense, Glokta's extensive internal monologues function as a form of unreliable narration. His thoughts are filled with self-loathing, cynicism, and a biting wit, offering a jaded commentary on the events and characters around him. His pain and past experiences heavily color his perceptions, making his observations sharp but often skewed. This device allows for exploration of his psychological state, adds dark humor, and forces the reader to question the absolute truth of his conclusions, while still appreciating his keen insight into human nature.

The Bloody-Nine

Logen's violent, berserker alter-ego, a manifestation of his past.

The 'Bloody-Nine' is Logen's feared alter-ego, a personification of his most brutal and violent instincts. When Logen enters this berserker state, he becomes a force of pure, unthinking destruction, losing all sense of self and morality. This device serves as a constant internal conflict for Logen, representing his struggle to escape his past and his violent nature. It also acts as a dramatic reveal in combat, transforming him from a thoughtful, weary warrior into an unstoppable, terrifying killer, both a curse and a survival mechanism.

Critical analysis

Notable Quotes

Say one thing for Logen Ninefingers, say he's a survivor.

A recurring thought Logen has about himself.

Once you've got a task to do, it's better to do it than live with the fear of it.

Jezal musing on the nature of duty and fear.

It's always the same. You want to be a hero, but when you get the chance, you find out it's just work.

Logen reflecting on the reality of fighting and heroism.

The greatest minds are those that are not afraid to change their opinions.

Bayaz offering advice, potentially manipulatively, to Jezal.

Sometimes a man has to make a stand. Not for his family, not for his friends, not for his country. But for himself.

West thinking about his personal struggles and decisions.

You can never have too many knives.

Logen's practical advice on weaponry.

It's a strange thing, but a man will go to great lengths to avoid doing what he knows he should.

Logen observing human nature, possibly his own.

Power is like a knife. It can be used to carve a masterpiece or to cut a throat.

Bayaz discussing the dual nature of power.

There's no such thing as a fair fight. There's only winning and losing.

Logen's brutal assessment of combat.

The only way to learn is by doing. And the only way to do is by failing.

Bayaz on the process of learning and growth.

Hope is a powerful thing. Some say it's a living thing. Others that it's just a trick of the light.

A philosophical musing on the nature of hope.

The world is full of people who think they know what's best for you. Don't let them tell you what to do.

Logen's independent and wary view of others' advice.

It's not about being strong. It's about being smart. And sometimes, being smart means being weak.

Jezal reflecting on different kinds of strength.

You can't change the past, but you can change the future. And sometimes, that's enough.

A character contemplating the impact of past events and future actions.

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Key Questions (FAQ)

Superior Glokta faces the immense task of defending the city of Dagoska, which is under siege and riddled with internal traitors. He must navigate untrustworthy allies, deal with a vanished predecessor, and manage the city's defenses despite his own physical limitations and the constant threat of betrayal from within his own ranks.

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